Advertisement
Advertisement
Advertisement
Advertisement
Advertisement
Navigation
AI Analysis
Livewire 4 Migration: File-by-File Guide
This document provides specific migration instructions for each file that needs updating.
✅ Implementation Status (Updated)
Phase 1: Core Migration - COMPLETED ✅
- composer.json: Updated to require
livewire/livewire ^4.0,flux ^2.3,flux-pro ^2.7 - $listeners → #[On()]: All 14 files migrated
- Livewire.on() JS callbacks: Fixed array destructuring (2 files)
Phase 2: Wire Transitions - COMPLETED ✅
- draft/draft-lobby.blade.php: Modal overlays with
wire:transition.opacityand content withwire:transition.scale - notification-manager.blade.php: Unsaved changes bar with
wire:transition.slide.up - scrims/import-flex-clash-games.blade.php: Processing indicator modal
- scrims/conflict-warning.blade.php: Expandable details with
wire:transition.slide.down - scrims/opponent.blade.php: Expandable form with
wire:transition.slide.down - surge/improvement-trajectory.blade.php: Expandable charts section
Phase 3: Loading States - COMPLETED ✅
- comps/create.blade.php:
wire:loading.delay.shortestfor smooth UX - scrims/create.blade.php: Targeted loading with spinner icons
- matches/create.blade.php: Both create buttons with delay modifiers
- dashboard/insights.blade.php: View analysis button improved
Phase 4: JavaScript Breaking Changes - COMPLETED ✅
- draft/create-draft-lobby.blade.php: Fixed
Livewire.on('copy-to-clipboard', ([event]) => ...) - components/banner-helper.blade.php: Fixed all
Livewire.on()callbacks to use array destructuring
Phase 5: URL Attributes - COMPLETED ✅
- Scrims/Find.php: Migrated 5 URL params to
#[Url]attributes, removed redundantmount()initialization - Teams/Index.php: Migrated 3 URL params to
#[Url]attributes - Scrims/Index.php: Migrated 4 URL params to
#[Url]attributes, removed redundantmount()initialization - Playbook/Index.php: Migrated 7 URL params to
#[Url]attributes - Comps/Index.php: Migrated 6 URL params to
#[Url]attributes
Phase 6: Lazy Loading - COMPLETED ✅
- Surge Hub (9 components): improvement-trajectory, team-health-dashboard, strategic-intel, player-spotlight, weekly-podcast, performance-pulse, daily-missions, role-transition-context, playstyle-mismatch-alerts
- Dashboard (4 components): upcoming-scrims, daily-message, comps, recent-activity
Phase 7: Islands Analysis - NOT APPLICABLE ⏸️
After analysis, Islands were determined to be not a good fit for this codebase:
- Most components have significant user interactions requiring immediate hydration
- Lazy loading already provides similar performance benefits
- Heavy Alpine.js state usage (
@entangle,x-data) conflicts with deferred hydration
Remaining Tasks
- [ ] Run
composer update livewire/livewire livewire/flux livewire/flux-pro(requires local environment) - [ ] Test all updated components
- [ ] Optional: Migrate
$rules/$messagesto methods (4 files)
Part 0: CSS Transitions → wire:transition
Overview
The codebase has 1,023 CSS transition usages across 152 files. Many of these are used with Livewire state changes and can benefit from wire:transition for smoother morphing.
Types of Transitions to Migrate
Type A: Livewire State-Controlled Visibility (HIGH PRIORITY)
These transitions on elements that appear/disappear based on Livewire state should use wire:transition:
{{-- Before: CSS transition with @if --}}
@if($showForm)
Form content...
@endif
{{-- After: wire:transition handles the animation --}}
@if($showForm)
Form content...
@endif
Type B: Loading State Transitions (MEDIUM PRIORITY)
Elements with transitions triggered by wire:loading:
{{-- Before: CSS transition with wire:loading --}}
Save
{{-- After: wire:transition.out for smooth removal --}}
Save
Type C: Alpine-Controlled (KEEP AS-IS)
Transitions controlled by Alpine.js x-show should remain with x-transition or CSS:
{{-- Keep CSS/Alpine for Alpine-controlled visibility --}}
Content
High-Priority Files for CSS Transition Migration
1. resources/views/livewire/games/fetch-game.blade.php (23 transitions)
Current Pattern:
x-bind:class="{ 'opacity-50 scale-95': loading }">
Issue: This uses Alpine for state but CSS for animation. The CSS transition is redundant since Alpine handles it.
Migration Strategy:
- Keep Alpine-controlled opacity/scale
- Remove redundant
transition-all duration-500 ease-out from static elements - Use
wire:transition only where Livewire controls visibility directly
Simplified version:
{{-- Remove redundant transitions on static wrapper --}}
{{-- Keep Alpine-controlled transitions --}}
...
{{-- For wire:loading controlled elements, use wire:transition --}}
Submit Game ID
2. resources/views/livewire/scrims/confirm.blade.php (19 transitions)
Current Pattern:
On this page
Advertisement